package capricornus.actor
{
	import capricornus.actor.interactive.NPCInteractiveController;
	
	import flash.utils.ByteArray;

	public class NPC extends Actor
	{
		public function NPC()
		{
			super();
		}
		
		public static function createFromBytes( byte:ByteArray ):NPC
		{
			var npc:NPC = new NPC();
			
			return npc;
		}
		
		override protected function createInteractiveController():void
		{
			_interactiveController = new NPCInteractiveController( this );
		}
	}
}